About Whipstitch Games
Okay, so really it's all about me.
I've been programming for over twenty years (ever since my dad taught me QBASIC in second grade). I'm currently living in South Carolina with my beautiful wife of nine years and my gorgeous baby daughter. My primary project right now is Lore Arcana, an adventure game which allows you to "program" your own spells using a wide variety of runes. The game has already been greenlit on Steam, but there's still a lot of work to be done!
Here's what I've been working on.
Adventure Game (\”Program\” spells with a wide variety of runes)
Unity Asset (Day / Night Cycle with Dynamic Skybox)
Whipstitch Platformer Tools
Unity Asset (2D / 2.5D Platformer toolkit)
Android Game (built for my wife)
Updates from the blog
If you’ve been following Lore Arcana, you probably know it as that cute cuddly game where players write their own spells. So about that cute and cuddly bit… In working on the game, I decided that the chibi art style was not a good fit. The new style is a more realistic approach that should[…]
It’s an exciting time for me! Development on Lore Arcana is back in swing, and I’ve made significant updates to the website, including a brand new logo. More news on Lore Arcana in the coming weeks, but for now, know that changes are coming.
In working on my latest project, I’m proud to announce the development of the Whipstitch Platformer Tools, a set of tools soon to be available on the Unity Asset Store, which are perfect for the development of sidescrolling platformers, smash-style fighting games, endless runners, and more.