About Whipstitch Games
Okay, so really it's all about me.
I've been programming for over twenty years (ever since my dad taught me QBASIC in second grade). I'm currently living in South Carolina with my beautiful wife of nine years and my gorgeous baby daughter. My primary project right now is Monumental, an environmental puzzle game in which you must investigate the disappearance of five researchers who were studying an alien monument.
Here's what I've been working on.
Investigate the disappearance of five researchers on an alien world.
Adventure Game (Program spells with a wide variety of runes)
Whipstitch Platformer Tools
Unity Asset (2D / 2.5D Platformer toolkit)
Unity Asset (Day / Night Cycle with Dynamic Skybox)
Updates from the blog
Here’s a quick screenshot of my current work in progress.
I’m a big fan of Myst, and I remember the original game coming with a journal for the sole purpose of taking notes. Well, this is the twenty-first century, so I wanted to adapt that concept and bring it into my game. Monumental gives players several tools that will help them to take notes along their journey.[…]
In order to make spell crafting more accessible, I’ve switched to a node-based interface. The interface is just as powerful, yet quite a bit easier to use. I’ve grown rather fond of it during the development process.
I’m pleased to announce that you’ll have the option to play as a female wizard in Lore Arcana. Happily, this announcement comes with a screenshot.
If you’ve been following Lore Arcana, you probably know it as that cute cuddly game where players write their own spells. So about that cute and cuddly bit… In working on the game, I decided that the chibi art style was not a good fit. The new style is a more realistic approach that should[…]